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When not screaming, a Siren can be heard complaining with a benign voice. When it is spotted, it should be treated as a priority target and taken out as soon as possible, a task which can often fall to a Sharpshooter or Firebug to do. The Siren has a tendency to hide behind other specimens as it approaches, which can sometimes make it hard to spot before they get in range. The earliest wave on which she can be found in a long game is the third.

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Its scream, which gives off a visible red disturbance field, is particularly dangerous it causes large area of effect amounts of damage, is unaffected by a player's armour, destroys explosives, and causes disorientation, similar to recoil, albeit in all directions, that can make killing her at short range troublesome and even dangerous, as the closer the player, the more disoriented they become. The Siren is one of the few specimens with a ranged attack, the others being the Husk, the Patriarch, and to a small extent the Bloat. Her screams actually hurt - and they'll destroy grenades and rockets in mid-air! ” -Loading screen tip